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Old 22nd November 2008, 01:13 AM   #1
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Join Date: Oct 2007
Posts: 49
Default Second Life: Centered Pivot Axis

Been awhile since I been using AC3D with Second Life but there's been something I've waited too long to research.

Everytime I makle sculpts in AC3D the Pivot Axis is centered, but once I export for Second Life the Pivot is way off. Anybody know a way around this or is there something I am not doing right?
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