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Old 28th June 2006, 11:27 AM   #1
Big-D
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Default newcomer help

hello,
i am creating a free farm game simulation with others, i have no modelling experiance but i can make models, so i may have some.

but i am having troubles i put a texture on from multiple pictures and i went to send the file over msn and the programmer opened it but the textures weren't there, is there a way you can save them or how do you send them.

thanks for your help in advance,
derek
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Old 28th June 2006, 11:36 AM   #2
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Default Re: newcomer help

The textures come from your own hard drive. The model is like a website. Say your pictures from the website are on a floppy disk. If so, your website won't have the pictures when you take the floppy out. Send the pictures with the model. The programmer may have to retexture the objects but if I'm not too mistaken, the models will keep the texture coordinate maps, so all he has to do is load the textures up again.
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Old 28th June 2006, 11:59 AM   #3
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Default Re: newcomer help

okay thank you so just send the pictures, with the model in a zip and all he would have to do is load the textures up and they should go were they are supposed to go?


also i already sent the pictures in a zip with all the model files, or do i need to send each picture seperatly?

thanks for your help though
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Old 28th June 2006, 12:42 PM   #4
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Default Re: newcomer help

You can send the model and the pictures together in a zip. Whether or not the pictures will texture the model automatically or not I don't know. They may still have to reload the textures on their end. You might want to name the objects so the programmer knows what textures go to what.
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Old 28th June 2006, 12:51 PM   #5
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Default Re: newcomer help

okay, thanks but is it becuase my texture names are too big, it displays a message like that when i try to export it. how do you make the names under 8 letters?
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Old 28th June 2006, 12:58 PM   #6
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Default Re: newcomer help

Right click and rename I'd assume.
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Old 28th June 2006, 01:19 PM   #7
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Default Re: newcomer help

how do you put a new texture over one that is already there?
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Old 28th June 2006, 01:53 PM   #8
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Default Re: newcomer help

Objects can only have one texture
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Old 28th June 2006, 04:12 PM   #9
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Default Re: newcomer help

okay now another question, i made all my texture names smaller but it still wont export all the textures, what is going on
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Old 28th June 2006, 05:51 PM   #10
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Default Re: newcomer help

If you want to send an AC3D file, with textures, to someone, try these steps:

1. Copy the textures to the same directory as the .ac model.

2. In AC3D, make sure the textures on the model point to the textures in the same directory/folder as the file. If your model is in a "my_model" directory, the AC3D texture should also be in the "my_model" directory. Look under the Object -> Texture menu, and you should see a list of the textures being used in your document -- they should all be in the same directory as the model. If not, reassign your textures to point to the textures in the model directory (for example, select the object(s) and do an Object -> Texture -> Load Texture to load the texture in "my_model").

3. Zip up the model and textures.

That should do it. Wherever you put the model and textures now, the textures should be intact as long as they're in the same directory/folder as the model.

Let us know if you have more problems.

Last edited by Dennis; 28th June 2006 at 05:53 PM.
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