Go Back   AC3D Forums > Resources > AC3D Tutorials and How-To's
Register FAQ Members List Calendar Today's Posts

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 3rd July 2006, 05:28 AM   #1
coldby
Senior Member
Professional user
 
Join Date: Jun 2006
Posts: 102
Question funny results

Seeing is believing - just try:
1 -draw a square - add two vertices in the middle of the upper and lower sides - bend the surface on the (virtual) line connecting the new vertices by selecting and dragging both end vertices of the corresponding sides - say "ooooh"....
2 - now do the same but insert the new vertices in the right and left sides - say "what the heck???"
M. C. Escher would have loved it, but to me it looked more like a medium-heavy hangover

Can anyone offer a consistent theory on what happens to an originally plane surface having more than 3 vertices when some of them get displaced along the normal?
coldby is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 02:33 AM.


AC3D Forum
(C) Inivis Limited 2020