Go Back   AC3D Forums > General > AC3D Suggestions
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
Old 22nd November 2003, 07:56 PM   #1
halkun
Junior Member
Junior member
 
Join Date: Nov 2003
Posts: 7
Default Support for .NIF files. I've done the hard part. (Reversing)

You know, one of the things that really get my goat is that Marrowind can only accept .nif files and the only plugin avilible is for 3d Studio Max. (Not Gmax). So anyway I just reversed the .nif file format for static objects, but I don't code too hot. Anyone want to help making a plugin or converter or something with this? I'm sure the morrowind modders would love a cheap way of creating models as opposed to illigally uing max, or spending much cash.
halkun is offline   Reply With Quote
Old 23rd November 2003, 04:10 AM   #2
Andy
Administrator
Professional user
 
Andy's Avatar
 
Join Date: Jun 2003
Posts: 4,563
Default Re: Support for .NIF files. I've done the hard part. (Revers

Do you have some source code for writing .nif models?

Andy
Andy is offline   Reply With Quote
Old 24th November 2003, 09:07 PM   #3
halkun
Junior Member
Junior member
 
Join Date: Nov 2003
Posts: 7
Default Re: Support for .NIF files. I've done the hard part. (Revers

A kind soul gave me some pascel code that can read in the NIF format and place the data into tables. I wasn't able to do anything past this as my cousin, sadly, moved away and he had the windows computer that I could experiment with. The file format is pretty easy as all the data headers are in plain text and tell what the data block is. I only run linux now. But I'm sure with the Marrowind community, AC3D doing NIFs would be a godsend.

Here's the pascel code and a windows executable that displays the info. The code itself in nicely commented. I have permission from the original aurthor to do what I will with the code. I give it you you guys.

Have fun.

Here is the zip file.


Addundim:

I can probably dig out some example files somewhere. If not, you could always downlad a mod and take a few .NIFs from that to play with.
halkun is offline   Reply With Quote
Old 21st December 2003, 04:40 PM   #4
kemli
Junior Member
Junior member
 
Join Date: Dec 2003
Posts: 1
Default Re: Support for .NIF files. I've done the hard part. (Revers

Just bumping up.
I'm looking forward to exporting for Morrowind and Freedom force myself
Good Luck!
kemli is offline   Reply With Quote
Old 22nd December 2003, 03:50 AM   #5
Andy
Administrator
Professional user
 
Andy's Avatar
 
Join Date: Jun 2003
Posts: 4,563
Default Re: Support for .NIF files. I've done the hard part. (Revers

Send me some small sample nif files and I'll try and have a look at this when I have time.

Andy
Andy is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 04:27 AM.


AC3D Forum
(C) Inivis Limited 2020