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Old 10th November 2008, 03:44 AM   #1
Jikito
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Default What is the best method for creating a torus for SL

Hi there,

I have been experimenting with the UVmapping tutorial for sculpties lisa wrote,
and messing with creating own models, and was curious what is the best way to create a torus with a donout center...

I have tried and tried, and best i seem to come up with is it keeps comming out looking like a weird mushroom or a button

Last edited by Jikito; 10th November 2008 at 03:48 AM.
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Old 11th November 2008, 09:13 PM   #2
Edymnion
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Default Re: What is the best method for creating a torus for SL

The easiest way is to create a circle using the line tool, and then use "rotate around center". Long as you rotate around the proper axis, it will create a torus.
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Old 12th November 2008, 07:22 AM   #3
Kireyo
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Default Re: What is the best method for creating a torus for SL

I wonder why you want to make a sculptie for a standard SL prim.... but I guess you're just experimenting with sculpties.
Have you tried setting the stitching type in SL to torus?
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