26th March 2005, 01:42 PM | #1 |
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Problem to set only one texture for an object
I am making a Virtual Cockpit on a Jet Ranger, for X-Plane.
All I want is having the cockpit in one color, with one white bmp-file. OBJ7-files only allow one texture, exept for the Quad_cockpit-object. So, what I have done is merging everything exept the Quad_cockpit-file, highlighting the object, and clicking Object - Texture - Load Texture, and choosing a single white bmp-file. I then export the whole thing and get the error message: "This model uses more than one texture. You may only use one texture for an X-Plane OBJ." What am I doing wrong when setting a texture on the merged object? thanks, Balooba |
27th March 2005, 09:22 AM | #2 |
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Join Date: Mar 2005
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Alright, I figured it out. I'll got to have only one bitmap.
Balooba |
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