7th December 2010, 07:25 PM | #1 |
Junior Member
Junior member
Join Date: Dec 2010
Location: Finland
Posts: 4
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Background image scaling
Hello!
I am a new AC3D user but I have done many years terrains, textures and aircraft skins to the Aces High flight simulator. Now it's time to learn modelling. I have used one week AC3D and I like it because it is easy to learn. I have even created my first town building objects to that game. I have problems with scaling objects to right size, because I don't find a way how I can set up the background image (for. ex. 60 x 40 meters large town building's front side plan) to the right metric scale. Is it depending on texture's pixels? If I set from "Settings" the Draw Grid Major for ex. to 10, are the grid major lines then between 10 meters or 10 centimeters or how? |
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