30th May 2013, 03:10 AM | #5 | |
Senior Member
Professional user
Join Date: May 2004
Location: Vienna / Austria
Posts: 207
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Re: Applying repeating tiles
You are right about the one texture limit in x-plane, but nothing prevents you to make the roof a sep. object with a tiny 64x64px texture containing just a single shingle and co-locating this second object with #1 (the walls) to form a complete building.
Then in TCE you would initially see the whole roof surface cover the 1-shingle texture - which looks weird. In TCE simply scale the green region until it is way bigger than your texture and you see how the shingle shrinks in 3d view (it will repeat automatically) peter Quote:
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