4th July 2013, 08:25 PM | #1 |
Senior Member
Professional user
Join Date: Jan 2008
Posts: 109
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texture editor
Sometimes when working on a 3D model the texture co-ordinates are not on the main texture, but rather, on one of the tiled textures.
To create a template you need the model to be mapped on the main texture and the only current way to do this currently is to move the entire map over, but on a highly detailed model you will often not get the mapping in the correct spot. Can we get a function to move the map from the tiled texture to the main texture. |
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