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Old 22nd April 2004, 08:18 PM   #1
Thaellin
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Join Date: Jun 2003
Location: British Columbia, Canada
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Default texrep

In order to get the 'correct' texture coordinates for a model in an AC3D file, do I need to just multiply each component by the corresponding repeat value?

Out of curiosity, why is there this repeat value instead of directly affecting the texture coordinates?
-- Jeff
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