26th March 2012, 12:12 PM | #1 |
Senior Member
Professional user
Join Date: Jun 2006
Posts: 102
|
Importing groups embedded in an obj
While importing into AC3D something in obj format, all I get is one single huge object, and in some extreme cases splitting it into its natural components would take longer than re-drawing the whole bloody thing from scratch.
Yet other programs (freeware Shaper, just to name one) would see the same obj as a set of different parts (objects? groups? don't ask me), which means that the necessary information is contained somewhere in the file. Whereas a 3ds apparently can be imported without any problem - objects, groups, textures and all. Is there a trick (that I obviously missed) to persuade AC3D to behave and read the different components of an obj as individual items rather than putting everything in the same pan? |
|
|