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Old 31st May 2020, 02:51 AM   #1
domhenry
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Default highlighting point and line texture mapping

I wonder if there is any way to highlight texture mapping where in "Texture Coordinate Editor" the mapping of a surface to object goes to a single point or a single line. Although some graphics cards and rendering systems don't mind single points and lines - many do -particularly Nvidia - and now OSX rendering with Xplane V11.5.

It would be great to highlight any mapping that is a point or line and perhaps even easily make that map 1 pixel wide.... and then avoid the various problems of ants, shine through, ghost surfaces etc....

Perhaps not so easy?

ta
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Old 2nd June 2020, 05:54 AM   #2
Andy
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Default Re: highlighting point and line texture mapping

You could try menu Edit->Select-surfaces->with-degenerate-uvs
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Old 2nd June 2020, 10:23 PM   #3
domhenry
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Default Re: highlighting point and line texture mapping

that looks very well like it will work... thanks yet again
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