26th October 2008, 11:55 PM | #1 |
Junior Member
Junior member
Join Date: Oct 2008
Posts: 2
|
Q: Optimize polygon count.
Hello everyone,
I have a question about reducing the polygon count of a model in AC3D. Currently, I am using Freeworld3D as my primary terrain editor. I have exported my terrain as a Wavefront OBJ file and imported it into my modeler, AC3D, as directed in this tutorial: http://www.freeworld3d.org/tutorials...rrainmesh.html. Would there be an optimize feature similar to one in 3ds Max? The reduce option in AC3D doesn't seem to be what I'm looking for. |
Tags |
polygon, reduce |
|
|