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Old 8th August 2006, 01:30 PM   #11
nightoftheroundtable
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Default Re: Metaball plugin WIP

I like pictures.
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Old 8th August 2006, 02:54 PM   #12
steve_hill
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Default Re: Metaball plugin WIP

Quote:
Originally Posted by nightoftheroundtable
I like pictures.
Trouble is, once it's partially working I get carried away with playing around.

Here is an image, for your viewing pleasure, of a blobby icosahedron consisting of three quarters of a million triangles!

Name:  MetaIcosahedron.jpg
Views: 210
Size:  15.0 KB
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Old 8th August 2006, 09:09 PM   #13
nightoftheroundtable
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Default Re: Metaball plugin WIP

ooh man that looks pretty awsome. but does ac3d lag hard core with all those triangles and surfaces?
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Old 9th August 2006, 02:47 AM   #14
tbd
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Default Re: Metaball plugin WIP

Are those images taken from AC3D or are those rendered in another program? Cos if they are from AC3D , then I really need to get myself a new graphiccard.
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Old 9th August 2006, 04:13 AM   #15
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Default Re: Metaball plugin WIP

Quote:
Originally Posted by tbd
Are those images taken from AC3D or are those rendered in another program? Cos if they are from AC3D , then I really need to get myself a new graphiccard.
They are all from AC3D (resampled to about 50% and jpeged). I have a moderately up to date card - a PCI Express Radeon x800 which handles these models interactively. I am impressed with AC3D's ability to throw these things around ... but don't try eliminating vertices or surfaces unless you are prepared to wait a while!

Steve.
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Old 9th August 2006, 05:01 AM   #16
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Default Re: Metaball plugin WIP

This is just a bit too organic and spidery for my liking:

Name:  MetaCreepy.jpg
Views: 205
Size:  14.7 KB

Steve.
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Old 18th August 2006, 11:18 PM   #17
DRAKELOT
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Default Re: Metaball plugin WIP

Cool ... can't wait !!!!
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