13th September 2010, 03:51 PM | #1 |
Senior Member
Professional user
Join Date: Jan 2008
Posts: 109
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mapping question
re: mapping question
I'm trying to repair the mesh of a race track. The track is a 2.5 miles long (circle) with surrounding terrain. The mapping of the asphalt surface is messed up, so I'd like to fix it. The road surface texture is simply a 512x512 pixel .bmp with a white stripe on the left and right side and a yellow line through the middle. So how do you map this texture to an undulating track surface??? |
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