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Member
Advanced member
Join Date: Aug 2006
Location: Birmingham, UK
Posts: 40
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Having started to experiment with this particular part of AC3D for the purposes of blowing stuff up (!) I've noticed that it would be useful to have a couple of extra features that may make the Explode function more 'realistic'?
Currently the explode function will create separate verticies and move out from the source object following a fixed path, ie away in a straight line. What I would wish for is a couple of extra options - 'turbulence' where the exploded verticies would move away in a random fashion and turn in the wind (so to speak). A direction feature would be useful where you could specify the verticies to explode and the path for them to follow - from this you may be able to construct an explosion where panels on say, the side of a spacecraft could blow outwards from the impact of a missile/laser fire etc. As such I think it proabbly is already possible to do these things by highlighting panels to move/turn and set direction, but improving on the current plug-in may make life a bit easier to create such an effect. Thanks for any consideration! Steve
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Digital Waterfalls - Sci-Fi, Surreal, Fractals, Terran Trade Authority http://www.digitalwaterfalls.co.uk |
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