18th April 2006, 01:14 AM | #1 |
Junior Member
Junior member
Join Date: Apr 2006
Posts: 1
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adding texture after an extrude
i have made objects with poly and then i extruded them. i went to apply texture to the whole object and it only applied it to the sides. how can i apply the texture to my whole object?
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18th April 2006, 12:22 PM | #2 |
Senior Member
Professional user
Join Date: Feb 2005
Posts: 116
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If your extrude is a single object then texture has been applied to the ends .... just not mapped properly to it.
In vertex mode, hilite one end of the object, open the Texture Editor (Tools Menu), and select the outline then map to top. Repeat for the bottom. I assume that sides are facing you and the ends are top and bottom in the Front view. If the ends are facing you ... then remap them to Front instead. Note: If the bottom of the object rests on the floor and will not be seen, hilite the vertices then Surface--> Cut Away Object and delete it. Also if an enclosed object and inside will not be seen ... make it single sided griff |
18th April 2006, 01:35 PM | #3 |
Senior Member
Professional user
Join Date: May 2005
Posts: 147
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Capped the extrusion?
If you didnt check cap end before extruding you will not have a surface on the new end.
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