26th January 2016, 04:29 PM | #1 |
Junior Member
Junior member
Join Date: Jul 2010
Posts: 6
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Object origins
Hi,
I started to make a spacecraft for a Unity game I'm working on. Now I've got the problem that the object origins are always on 0, 0, 0 and the objects are rotating arround the spacecrafts position and not arround their own middle. (I hope you know, what I mean) Is there a way to set the origin to the middle of the object? A cube on 2, 2, 2 with size 2, 2, 2 should have the origin at 3, 3, 3 and not at 0, 0, 0 Best regards, Willi |
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