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23rd December 2007, 03:27 PM | #1 | |
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Re: AC3D under Mac OS X Leopard
Quote:
On the other hand, I do have "profiles" of the objects. These profiles are x, y, z triples of an object as a line was traced in a line across an object. One of the guys in the office would generate a homegrown model to check for the proximity of two objects. We have software that generates a path the center of gravity an object follows, the generated model is referenced to the cg. Usually the objects are symmetrical along the longitudnal axis (the axis along which most of the points are taken). |
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23rd December 2007, 11:14 PM | #2 |
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Re: AC3D under Mac OS X Leopard
You could try reading them with Blender3D which is free.
You can export to .ac format from Blender. CAD File Converter written by a small Italian company named 'Interstudio' may offer even more DXF to DXF conversions. It also supports binary files as well as DWG and DXB. cheers Peter |
26th December 2007, 11:28 AM | #3 |
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Re: AC3D under Mac OS X Leopard
Merry Christmas!
I've downloaded Blender, installed it, etc. I had installed the Mac developer tools earlier, looking for Python, I find MacPython-2.3, that seems to be close enough. Double clicking the "BuildApplet" icon, I get a brief flurry of activity and then nothing. I see there is a wxPython directory under documentation but that seem to be oriented around building widgets (those critters like a clock, stock quotes, - at least that's what I think they are, etc.) - I don't think those are what is needed. Blender evidently uses Python for at least the import & export functions. I wonder if AC3D uses either Tcl/Tk (AC3D does use Tcl don't they?) Python for import/export? (reading, experimenting and poking my way trying to remove this seemingly perpetual shine of newbieness!) |
1st January 2008, 05:22 PM | #4 |
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Re: AC3D under Mac OS X Leopard
Let me add to the problem list - I upgraded to Leopard, and since then, AC3D has been unusable.
1. If I click on the "load textures" option under Objects Menu - it crashes 2. If I do a "Save As..." - it crashes (and sometimes crashes during a simple "save") 3. If I export an X-Plane 8 object - it crashes 4. If I click on the "Help" option in the main window bar - it crashes 5. If I move the cursor over the "Help" option in the main window bar - it crashes 6. As I work on my would-be X-Plane object even though I cannot assign a texture to it and thus cannot actually use it in XPlane - it randomly crashes - cannot pinpoint any specific action or function that precipitates it. I have downloaded the script patch you offered earlier - it still crashes in all of the above situations, nothing changed. I re-downloaded AC3D and installed it afresh - still crashes. I tried the above referenced script in the above referenced newly installed AC3D - still crashes. I run OS 10.5.1 with 4 gigs ram on a dual 2 GHz PowerPC G5 - and to date, I cannot use AC3D. I know you are working on it -- you cannot resolve this too soon. Thanks... |
1st January 2008, 05:47 PM | #5 |
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Re: AC3D under Mac OS X Leopard
Hmmm? The patch has solved the crashes I was having on save and export. Did you put the script in the ac3d > plugins > *script* folder?
I sympathize with you. This is a very unfortunate bug. AC3D is a tremendous program. Blue side up, Bob |
1st January 2008, 06:58 PM | #6 |
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Re: AC3D under Mac OS X Leopard
Bob - thank you. Yes - the script is in the proper folder. I tried again just now - opened my object, selected "load textures" under Object menu - it crashed. I am simply unable to use it until they fix this.
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1st January 2008, 07:12 PM | #7 |
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Re: AC3D under Mac OS X Leopard
Darn, bad for you. I was doing the exact same loading of X-Plane hangar textures when you made your original post. Lucky me, the script has solved the problem at least on my 24" Intel iMac with Leopard.
Blue side up, Bob |
6th January 2008, 07:00 AM | #8 | |
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Re: AC3D under Mac OS X Leopard
Quote:
it might be that we're still using PowerMacs. also ona G5 here, latest generation dual core. any clues? |
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6th January 2008, 12:08 PM | #9 |
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Re: AC3D under Mac OS X Leopard
Oddly - now it works for me. I reinstalled AC3D - and I downloaded the script patch anew and installed it - and I edited the text of the "help" script adding one space after the word "help" -- "help " - and it worked. Not sure why... It's awkward, but functional.
Note that inside the desktop AC3D folder are several sub-folders - three of them are key here and can be misleading. There is a "plugins" folder; a "scripts" folder and a "tcl" folder. Drag the "restoreLeopardDialogs.tcl" script into the "scripts" folder - do not put it in the plugins folder as directed in an earlier post - or in the tcl folders. And edit the help script as directed (apparently resolves the crash caused by trying to access the Help menu) - open the .tcl script in TextEdit - edit and save. Good luck - hope this works for you as it finally did for me. |
6th January 2008, 12:13 PM | #10 |
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Re: AC3D under Mac OS X Leopard
Realized I was a little obscure on the "help" script... it is in the "tcl folder" and is called "ac3d.tcl". Open it in TextEdit and scroll down until you find the following line of code"
"$m add cascade -menu .mbar.help.menu -label "Help" -underline 0" It's just over half-way through the file as I look at it. Add one space after the word "Help" so it reads: $m add cascade -menu .mbar.help.menu -label "Help " -underline 0 Save and close -- that's it. |
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