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Old 8th October 2009, 04:31 PM   #1
surfer25
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Default SL Sculptie Jagged Edge after Import HELP!

Ok im haveing a bit of an issue after importing my sculpted object, for some reason i keep ending up with jagged edges, like both of the oposit ends of the sphere have pulled to the bottom and stick out the edge of my object....here is a picture of what i mean below

Someone PLEAAAAAAAAAAASE tell me what im doing wrong and how i can fix this?

Thankies
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Last edited by surfer25; 12th October 2009 at 07:49 PM.
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Old 18th November 2009, 04:52 AM   #2
Neon
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Default Re: SL Sculptie Jagged Edge after Import HELP!

OMG I've got the same sh. . . . t.
I guess it's made by the Edges of the .tga.
I'll try to make a few corrections with paintNET and upload it again.
You'll find my reports about it in here later on.
Wish me luck!

cya
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Old 18th November 2009, 03:51 PM   #3
lisa
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Default Re: SL Sculptie Jagged Edge after Import HELP!

This is just a guess, I'm not sure, but double check your UVs and make sure they go edge-to-edge. If they don't, you might be getting black pixels along the edge of the map.

Oh, also, unrelated side note: The new render-to-texture utility can be setup in such a way as to allow you to render out normalized sculpt maps at any resolution you like. I know that's been a popular request. Here: http://www.inivis.com/forum/showthread.php?t=5583
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Old 22nd June 2010, 11:53 AM   #4
xxdanbrowne
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Default Re: SL Sculptie Jagged Edge after Import HELP!

I have the exact same problem.
Could someone please post a few screenshots of what to do to resolve this?
I don't know what "extending the UV map to the edges means".
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Old 22nd June 2010, 03:58 PM   #5
xxdanbrowne
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Default Re: SL Sculptie Jagged Edge after Import HELP!

Here is what I'm doing: (step by step with pictures 1-4)

Step 1 (after 3d object created or loaded in):


Now edit the UV map:


Make *these* choices and click apply


Choose texture editor. Texture is not edge to edge as shown.


See next two posts in rest of thread for remaining steps...
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Old 22nd June 2010, 03:58 PM   #6
xxdanbrowne
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Default Re: SL Sculptie Jagged Edge after Import HELP!

Stretch texture to fill the edges


But.... nowhere to save ?!?!?


Export normalized sculpty


Choose these options to save export


see next post for result
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Old 22nd June 2010, 03:59 PM   #7
xxdanbrowne
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Default Re: SL Sculptie Jagged Edge after Import HELP!

result: Crushed cardboard wineglass (imported tga map by load image, then copy tga sculpt map into sculpt texture of rezzed cube which has been set to sculpted)
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