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17th January 2021, 06:59 AM | #1 |
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.png textures not recognized by AC3D
working on X-Plane Objects with AC3D is causing issues with showing the object if it is textured in the .png format.
.png is the main texturing format in X-plane. It is used for airplane components while .dds is used for scenery. Opening a cockpit model.obj which is textured with .pngs results in a black ac3d window with polygons showing weird disco colour lights, associated with being unable to show the actual surfaces. The only way being able to use AC3D for x-plane works is to add a lot of convertion works in the background, creating .dds files out of .pngs and back when done, and never forget to disable the .dds before you launch x-plane again. |
18th January 2021, 11:09 AM | #2 |
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Re: .png textures not recognized by AC3D
Png is the main format that people use for textures in AC3D.
Have you tried other png images? Do they work? Could be an issue with the png file. Perhaps load into a an image program an save out again. If you still have trouble, you can send me a copy and I'll take a look. |
19th January 2021, 05:53 AM | #3 | |
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Re: .png textures not recognized by AC3D
Quote:
to be sure, what exactly do you want me to send you for examination? thanks. https://up.picr.de/40357460zu.png Last edited by Almdudler; 19th January 2021 at 06:15 AM. |
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19th January 2021, 09:50 AM | #4 |
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Re: .png textures not recognized by AC3D
Yep - something is definitely not right there.
Please email me the file - see PM. |
20th January 2021, 08:01 AM | #5 |
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Re: .png textures not recognized by AC3D
I haven't received a file though email.
You are using AC3D 8.0 and I suspect that your PNG file would work on the latest AC3D 8.6 since a lot of work was done on file format support for the 64 bit AC3D 8.3 release http://www.inivis.com/ac3d83.html |
20th January 2021, 10:09 AM | #6 |
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Re: .png textures not recognized by AC3D
should be gone now, using gmail instead of pm.
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