6th May 2008, 10:49 AM | #1 |
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Dead City
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6th May 2008, 12:45 PM | #2 |
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Re: Dead City
very nice, its always cool when something so simple can become so vast and picturesc
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MarshallARTS, Playtime for the professionals! http://www.turbosquid.com/Search/Ind...lAuthorExact/y |
7th May 2008, 05:39 PM | #3 |
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Re: Dead City
wow looks massive! i like it,
may i ask the model info for that? also what was your render time? thank you
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Dew |
8th May 2008, 02:00 AM | #4 |
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Re: Dead City
Hi Dew,
model is about 76'000 polys using Greebles inside AC3D. Rendertime 2 minutes.....using Hypershot. |
8th May 2008, 03:29 AM | #5 |
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Re: Dead City
Hello fragghetto,
when i start playing with greebles (i luv by the way) my poor pc has fits and wants to jump out the window Hypershot looks very interesting, found their site as i had never heard of it before Thanks again (greeble on my friend)
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Dew |
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