25th September 2008, 05:43 PM | #1 |
Junior Member
Member
Join Date: Jun 2008
Location: Slovakia
Posts: 20
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First humanoid - male
Well, here goes my first male character. Head is still missing heh, took me a day to do this, the guy in the tutorial did it in 1 hour + something (with the head)
I am hoping the character will be usable in a game (run on java3d). So i am not quiet sure if i should use the one level of subdivision or not. I guess i will just have to try it in the game to see the difference. The vertice and surface count is for half model only (mirror X view on). |
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male |
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