Go Back   AC3D Forums > Resources > AC3D Tutorials and How-To's
Register FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Display Modes
Old 3rd September 2011, 07:00 AM   #1
captainpeter
Senior Member
Professional user
 
captainpeter's Avatar
 
Join Date: May 2004
Location: Vienna / Austria
Posts: 207
Default Re: Thanks for the info getting model to work in Xplane?

I'm not sure if it was the lightwave importer but technically, Planemaker is metric (internally) so if you position a model 1.0000 'units' off center in AC3D it will appear 1 meter off center in X-Plane. Sometimes conversion between 3d formats will mess things up however and 1 unit in lwo format ends up as 0.1 units in an intermediate format and could well account for a 0.01 scaling when the file finally ends up in ac3d.

In your case the file was scaled up by the conversion process. While perfectly visible in AC3D it exceeded x-plane's (or actually Planemaker's) view dimensions.
Think of it as a drone the size of the Nimitz attached to the flight model of a Piper Cub.
Planemaker uses the underlying acf model to calculate its 3d view bounds and hides any geometry too far out.

peter
__________________
--
P e t e r M e i n i n g e r
------------------------------------

The X-Plane Freeware Project
captainpeter is offline   Reply With Quote
Reply

Tags
xplane model obj8


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 06:17 AM.


AC3D Forum
(C) Inivis Limited 2020