Go Back   AC3D Forums > General > AC3D Suggestions
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
Old 1st November 2005, 06:18 PM   #1
Steven
Junior Member
Advanced member
 
Join Date: Oct 2003
Posts: 27
Default IMPROVED PNG-ANIM function to extract 3D model to 2D sprite

NEW * PNG-ANIM PROJECT

I have an idea to improve the PNG snapshot found in AC3D tools menu.

The "Save 3D win as PNG" and "Save 3D win as PNG - spin
animation
" in AC3D are very useful. However, they need to be
improved in order to extract pictures with more precision regarding angles
and field of view (FOV). This is necessary when we want to use our 3D
models in 2D game engine or for internet applications.


Figure 1 - Simulation of how could look the PNG-ANIM function inputs.


If we choose option A - red frame (See picture bottom-right).
We only need to tell AC3D what 'theta' angle and what elevation 'Phi' angle
as well as the zoom level 'R' or FOV (field of view) to take a snapshot.
The output picture will be named with the appropriate angles and FOV in
this format:

NAME_THETA_PHI_FOV.PNG


This function can be improved furthermore as it is suggested in option B.
This will allow a better management of all pictures necessary for the
animation.

Thanks,

Steven
Steven is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 07:42 PM.


AC3D Forum
(C) Inivis Limited 2020