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Old 6th January 2007, 09:22 AM   #1
Stiglr
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Default New Plane for Target:Corregidor

Here's a raw import into the Targetware platform of a plane done entirely in AC3D: The Seversky P-35A.



It's not yet been animated, which is why the prop spinner isn't moving. But, its development is proceeding apace...
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Old 6th January 2007, 03:46 PM   #2
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Default Re: New Plane for Target:Corregidor

that looks great allen. how long will it take to animate?
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Old 6th January 2007, 09:53 PM   #3
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Default Re: New Plane for Target:Corregidor

Shouldn't take long by Targetware standards... the gear are straight back into their housings, there's a tailwheel, the elevators are straight on the X axis, the rudder's straight on the Z axis...and the prop, which always rotates around a fixed area.

so that leaves the ailerons, the tailwheel door and tailwheel, the cooling gills and the sliding canopy.

Even though Targetware tools aren't very helpful for aiding in animation, it should go fairly routinely.
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Old 7th January 2007, 01:43 PM   #4
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Default Re: New Plane for Target:Corregidor

that doesn't sound to hard. would like to see this thing put into a game and maybe some in game shots
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Old 7th January 2007, 03:10 PM   #5
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Default Re: New Plane for Target:Corregidor

That screenshot is in game. It's just not fully animated yet.
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