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Old 29th June 2006, 11:46 AM   #1
Big-D
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Default Trees

hey i was just wondering how you would make low polygon tree's or if anyones tried and if they did how did you do it?
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Old 29th June 2006, 12:43 PM   #2
Andy
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Default Re: Trees

Have a look in the samples folder - there's a tree there. (made from two rectangles and textured with a transparent gif)
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Old 29th June 2006, 12:59 PM   #3
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oh okay thanks
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Old 29th June 2006, 01:07 PM   #4
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Default Re: Trees

How were the partially transparent textures made by the way?
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Old 29th June 2006, 01:09 PM   #5
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Default Re: Trees

Photoshop, paintshop-pro etc. gifs, rgbs and pngs can have transparent parts.
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Old 29th June 2006, 05:31 PM   #6
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Default Re: Trees

Quote:
Originally Posted by Andy
Photoshop, paintshop-pro etc. gifs, rgbs and pngs can have transparent parts.
And TGAs also .

Does AC3D support them by the way ?
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Old 30th June 2006, 04:50 PM   #7
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Default Re: Trees

i think they do, somebody sent me a model with tga skins and it worked. do you just have to format the pictures that way, in gifs and all? or do you need to cut the chunks out of the tree's, to make them see through?
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Old 30th June 2006, 05:15 PM   #8
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Default Re: Trees

To see through the textures you need to assign an alpha channel to the texture. Then the background color of the texture will be transparent.

It takes a little practice, but is pretty easy.
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Old 9th July 2006, 02:21 PM   #9
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Default Re: Trees

so it's impossible when all you have is ms paint?
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Old 9th July 2006, 02:52 PM   #10
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If all you have is MS Paint then try downloading Gimp. It is a free program that does close to the same as Photoshop. It will allow for the addition of alpha channels.
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