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Old 26th March 2005, 01:42 PM   #1
Balooba
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Default Problem to set only one texture for an object

I am making a Virtual Cockpit on a Jet Ranger, for X-Plane.

All I want is having the cockpit in one color, with one white bmp-file.

OBJ7-files only allow one texture, exept for the Quad_cockpit-object.


So, what I have done is merging everything exept the Quad_cockpit-file, highlighting the object, and clicking Object - Texture - Load Texture, and choosing a single white bmp-file.

I then export the whole thing and get the error message:

"This model uses more than one texture. You may only use one texture for an X-Plane OBJ."


What am I doing wrong when setting a texture on the merged object?


thanks,

Balooba
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Old 27th March 2005, 09:22 AM   #2
Balooba
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Alright, I figured it out. I'll got to have only one bitmap.


Balooba
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