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Old 8th June 2010, 11:59 AM   #1
alogia
Junior Member
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Join Date: Jun 2010
Posts: 3
Lightbulb light settings in AC3D? how do i make a global illumination?

hello,

i was searching the forum up and down for light settings.
the only hints i found about global illumination were about external renderers - ok, i am a noob - but i need to bake the GI inside AC3D.

here is my problem:
i built a burger for Second Life, i textured it and set 3 lights in a triangle. i used "render to texture" to bake the light on the texture. the rendered textures have still hard shadows.

so my questions are:
is it trial and error to reach a nice global illumination/ambiant occlusion?
or can i change/edit the light somehow?
or do i need a lightdome?

i hope someone has an idea.
thanks
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