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Old 26th February 2007, 04:21 PM   #1
Tazar
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Default Problems Texturing then Importing to Dark Basic

Alright so heres how it happens:

-Made a basic house.
-Loaded a texture and using Texture Coordinator Editor I set it how I wished.
-Saved it as .ac and .x in two separate locations.
-Imported the .x file in DB.
-Made a quick run through code to see how it looks.

Here's the problem:

-The Texture does not show up in DB. Here is a Screenshot in AC3D then DB respectively.





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Old 26th February 2007, 04:23 PM   #2
Tazar
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Default Re: Problems Texturing then Importing to Dark Basic

The question I pose is:

Does anyone know how to fix this?


A second question I pose is:

As you may be able to tell I am not very good at this yet, is it possible to apply a texture to just one surface of an object?
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Old 26th February 2007, 05:04 PM   #3
skyshoot
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Default Re: Problems Texturing then Importing to Dark Basic

Are textures and 3d model in same folder as your db listing? Can db find them?
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Old 28th February 2007, 07:25 PM   #4
Tazar
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Default Re: Problems Texturing then Importing to Dark Basic

I don't think they need to be in the same folder, doesn't db call the model? I don't know about the texture thouhg, I would have thought that it already gets applied to the model in AC3D.
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Old 6th March 2007, 12:33 PM   #5
FRAME
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Default Re: Problems Texturing then Importing to Dark Basic

Only a reference of the texture ( the file name ) is stored in the AC3D file and the DirectX file, not the file itself.

There are two options when exporting the model as a DirectX file :
- 'Strip Texture File Names' is set ( the default setting ) : Texture file names are stored without the path. The texture file must have the same location as the X file.
- 'Strip Texture File Names' is NOT set : The full texture file name including the path is stored in the X file. The texture file can be at a different place.

Frank
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Old 6th March 2007, 07:36 PM   #6
Tazar
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Default Re: Problems Texturing then Importing to Dark Basic

Thanks, I have it working now. =)
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