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Old 30th December 2009, 02:13 PM   #1
jolijn
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Exclamation ac3d to second life

Hello,

I am trying to upload a sculpt to second life. I can export it as a sl sculpted prim, but when i save it as a .tga file i get this texture:

When i want to upload it in second life, it's all wrong and doesnt look like the sculpt at all. I am trying to figure out what i am doing wrong. I will make a picture of what i have in ac3d and how it looks like in sl. here is the pic from ac3d:

and this is how it looks like in sl:

I hope someone can help me!
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Old 4th January 2010, 04:49 PM   #2
lisa
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Default Re: ac3d to second life

What does your UV map look like?

Tools > Texture Coordinate Editor
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Old 10th April 2010, 06:31 PM   #3
Clay
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Default Re: ac3d to second life

Are you useing the SL prims in Ac3D? You have to use one of the three shapes and work from thouse otherwise it wont work. You have to import the shape, cube,cylener, or spher.
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