Go Back   AC3D Forums > General > AC3D Suggestions
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
Old 2nd November 2004, 03:02 PM   #1
stiklewave
Member
Advanced member
 
Join Date: May 2004
Posts: 30
Default Extraction, teh best way to make big Ac3d

Only the bests 3d modellers like 3ds Max studio, and the map maker of Unreal Tournament 2003/4 have the Extraction mode, is a bit harder to explain but i think someone knows what im talking about...

The extraction is teh best way to make Ac3d teh best and easy modeller.
stiklewave is offline   Reply With Quote
Old 2nd November 2004, 03:23 PM   #2
Andy
Administrator
Professional user
 
Andy's Avatar
 
Join Date: Jun 2003
Posts: 4,563
Default

Please have a go explaining what it is.

Andy
Andy is offline   Reply With Quote
Old 2nd November 2004, 08:26 PM   #3
LiveWire
Senior Member
Professional user
 
Join Date: Nov 2003
Location: Eugene OR, USA
Posts: 212
Default

are you refering to extruding surfaces?
if you are, ac3d already has that covered.
LiveWire is offline   Reply With Quote
Old 25th November 2004, 11:59 AM   #4
stiklewave
Member
Advanced member
 
Join Date: May 2004
Posts: 30
Default

Well is something similar to estrusion but isnt a etsrusion, let me explain...

Look this gif, 10 Kbs just, i do it in a moment...


http://usuarios.lycos.es/stiklewave/data/extrusion.gif

Is just a simple exemple but i need to say just too with any object using the extraction of objects
__________________
Yo man! lets blow it moma suker, hawooo!
http://usuarios.lycos.es/stiklewave/signs/sign14.jpg
stiklewave is offline   Reply With Quote
Old 25th November 2004, 03:15 PM   #5
Andy
Administrator
Professional user
 
Andy's Avatar
 
Join Date: Jun 2003
Posts: 4,563
Default

Jeff's csg/boolean plugin does that.

You could always make a rect, surface->make-hole then extrude - to get the same shape.

Andy
Andy is offline   Reply With Quote
Old 25th November 2004, 05:56 PM   #6
Gernot
Member
Expert member
 
Gernot's Avatar
 
Join Date: Mar 2004
Location: Germany
Posts: 75
Default 3d modeller

Hi,

I've written a 3d primitive modeller at work. It can do boolean operations on any number of tetras, spheres, cones, cuboids and planes. I don't think I can give the source away, but maybe I could arrange to release a plugin if there's demand for that. I don't need it, since the modelling capacities of AC3D are so great.
Only thing I'm missing is animation, so I had to use Milkshape. And it's a real pain to me.
__________________
www.GLBasic.com
Gernot is offline   Reply With Quote
Old 26th November 2004, 10:18 AM   #7
Andy
Administrator
Professional user
 
Andy's Avatar
 
Join Date: Jun 2003
Posts: 4,563
Default

The more plugins the merrier

Let me know if you need any help with an AC3D plugin.

Andy
Andy is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 05:01 PM.


AC3D Forum
(C) Inivis Limited 2020