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Old 12th July 2004, 06:39 PM   #1
briandavis
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Join Date: Jul 2004
Posts: 10
Default Adding triangular texture to a tetrahedron

Hi,

I've used the polyhedron creator to generate a tetrahedron. Now I want to add a texture to each side of the object. My biggest problem so far is getting the texture 'square' on each side. If I could figure out how to rotate the object such that one surface is exactly parallel to one of the 3 different axes (XY, XZ, or ZY) with the point of the triangle 'up' and the base of the triangle 'horizontal', then I'd have it made. Is there any way to do this with 99.9% precision? Incidentally, I've verified that the surfaces of the tetrahedron are perfect equilateral triangles as is the triangle in my bitmap.

Thanks,
Brian
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