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Old 7th August 2006, 05:52 PM   #1
steve_hill
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Default Metaball plugin WIP

Well, I am making steady progress on my second plugin. I have the isosurface algorithm working and by sleight of hand can specifiy metaballs (i.e. I have to write C++ to say where they are).

Here is my "first light" for a sensible metaball function (as used in POV-Ray).

The link

Facts and figures: Object "metaball", v 104042, s 208080

Steve.
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