13th December 2005, 06:24 AM | #4 |
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Professional user
Join Date: May 2005
Posts: 147
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Another approach could be to create an appropriately sided sphere. Then remove half and reposition the remaining half. Push its vertex around to shape required.
Theres always a lot of ways to tackle any section of a model with AC3D. I can think of five for this but I bet theres other's who know more. The learning is half the fun.
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