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Old 3rd July 2010, 11:31 AM   #1
Merrie
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Join Date: Jan 2006
Location: PA
Posts: 82
Question Best Way To Handle Model Angle?

Im modeling a bunker I would like to ask Lisa or anyone else with good experience with AC3D. As you can see in the picture the side of the bunker is slightly angled out so here are the questions.

1 - I took a box and divided it for the side, would you recommend a better way of doing this or is that fine.

2 - Should I weld the side and top verts? When it is best to do this or not?

3 - When is it best to group?

4 - In order to use in Unity engine I have to use very large sizes such as W 739 H 341 D 863, is there a way to adjust the units so they are not so huge? Or does it matter?

5 - To export for Unity I have to use .3ds and then the Autodesk converter to move that to FBX (The current project Im working on requires FBX) is there any model breakdown or setting I should adjust for this conversion?

Thank you so much!
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angle, converting, fbx, format, model


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