21st April 2008, 05:49 PM | #1 |
Junior Member
Member
Join Date: Apr 2008
Posts: 21
|
How to mirror the UV map?
Attached are two images. The first one shows the object I made for SL. The second image is after I mirror it on the axis.
When I export it to SL I only get the origanal half. I am assuming that I need to mirror the UV Mao. How do I go about this? |
|
|