1st February 2011, 08:19 AM | #1 |
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Join Date: Nov 2006
Location: Tuebingen, Germany
Posts: 10
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check object integrity?
Hi,
some programs always expect closed polygons of their 3D models. But by cutting operations or deleting surfaces you can easily create an 'open mesh'. Is there a way to check whether an object is 'closed'? This means filling the object with water it will not pour out at any place (I hope I could express that clear enough). I think about selecting an object and then run the function to check and mark the vertices of open edges. I have no idea how important this is for other AC3D modellers. Thanks and Regards Karl-Heinz PS: Latest work attached Last edited by rc-rodeo; 1st February 2011 at 08:22 AM. |
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