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Old 27th January 2005, 05:52 PM   #1
dre99gsx
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Join Date: Sep 2004
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Default Export to .x with texture STRIPS all materials

Wondering if there is a work around for this? I am exporting a .ac file to Direct X .x file with a texture and multiple materials. If I remove the texture, the .x file shows all 9 or so materials as Material_Mat 1 through 9. If I put the texture file back in, I only get one material, andn the rest are "lost".

Any work around for this?
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