Go Back   AC3D Forums > General > AC3D General
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
Old 18th December 2004, 08:46 PM   #1
Hawk
Senior Member
Professional user
 
Join Date: Nov 2004
Posts: 191
Default Just curious

Hope no one minds, I'm just getting started with this 3D program, anyway.

What file system do most use when developing a graphic in AC3D? What I'm interested in is the file process, the names and saves (Number of and types of titles)

Say one is developing a single graphic of one particular airplane, what stages would one save, and how many, and why. I mean the general break-down or order of the seperate save(s) (Drawing developments stages), and what kind of file name are assigned to these seperate saves so that you know what is what when you go to open a past save..

I start outed wilth "Plot 1 and Plot 2 and so on but after 10 seperate saves I lose track of what is what. (I usually look at thumbnails of graphic files to see what it is however this is not available with AC3D files .ac and they don't show up in my Picasa viewer) I wonder how other s approach this similar task.

I am fully aware it all depends on the particular project, However I am only looking for a very general guideline. :?:
Hawk is offline   Reply With Quote
Old 19th December 2004, 01:23 PM   #2
Stiglr
Senior Member
Professional user
 
Stiglr's Avatar
 
Join Date: Feb 2004
Location: Portland, OR
Posts: 604
Default

For myself, anyway, I tend to save a version once I get satisfied with everything at a milestone stage, such as:

basic fuse half done. planename_A.ac

wing (and any engine on it) done. planename_B.ac

tail and horiz stab done. planename_C.ac

flight surfaces cut and capped. Planename_D.ac

Things like this. My goal is not so much to document my process for posterity, but to have a place to return to if I have a real disaster during modeling and then, it's best to return to the last milestone version, get a good night's sleep and a clear head, and take up from where I began screwing up before. :lol:

I usually end up with 4 or 5 interim models, and then, when I'm done with the "full half", I mirror it, weld the centerline vertices, and add any centerline parts, and other odds and ends. That usually becomes my last version.
__________________
Flight Sim Project Contributor

My Gaming Rig:
i5 2500K Quad-Core CPU at 3.3GHz
MSI P67A-C43 mobo
4GB of PC12800 DDR3 memory
Windows 7
1GB Galaxy GeForce GTX550 Ti video card GeForce 270.61 drivers (4/2011)
Cougar joystick/throttle combo
CH Pedals
Stiglr is offline   Reply With Quote
Old 20th December 2004, 05:19 AM   #3
Hawk
Senior Member
Professional user
 
Join Date: Nov 2004
Posts: 191
Default Just curious

Thanks, that is exactly what I needed to know about saving approaches.
Hawk is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 05:49 PM.


AC3D Forum
(C) Inivis Limited 2020