24th May 2004, 03:07 AM | #1 |
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Advanced member
Join Date: Oct 2003
Location: Australia
Posts: 34
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Vertices Surfaces and Normals
Hi Guys
After spending sometime getting acquainted with AC3D I have some questions that I don't seem to find definitive answers to in the manual. This has to do with Vertice order , surfaces and normals. I would like to know when the magenta normal arrow is indicating the correct orentation of the surface.I find with a 4 vertice poly if I keep changing the vertex order the normal arrow will cycle through about six stages.Three when the normal is pointing in the correct direction and three when the normal points in the incorrect direction also there seems to be a couple of times when the normal arrow is pointing along the surface is this correct. The question I have is how do I know of the three times the normal is pointing in the correct direction which is the correct vertex order for the surface or is it a trial and error situation.I hope the above makes sense. What does a surface with a red border mean and how can it be corrected other than deleting it. Thanks for any help you may be able to give. Cheers Innis |
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