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Old 17th March 2004, 05:59 AM   #21
Colossus
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Default Re: New texture map plugin

I need the file ac_plugin.h to compile, may I have it please ?

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Old 17th March 2004, 06:08 AM   #22
Andy
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Default Re: New texture map plugin

No prob - see email.

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Old 17th March 2004, 07:03 AM   #23
Colossus
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Default Re: New texture map plugin

Thank you Andy,

I was able to compile plantex.cpp for Linux through some hacks but when running ac3d I get:

failed to load plugin '/Stuff/ac3dlx/plugins/plantex.p'
error: /Stuff/ac3dlx/plugins/plantex.p: ELF file's phentsize not the expected size

What does it mean ? I compiled it with g++ -c plantex.cpp

Thank you,
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Old 17th March 2004, 07:24 AM   #24
Colossus
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Default Re: New texture map plugin

Ok, don't mind. I compiled it as a relocatable object instead of a shared one. I have it compiled and working. Anyone interested can get the Linux version of plantex at:

http://net.supereva.it/colossus.freemail/plantex.p

Regards,
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Old 17th March 2004, 09:57 AM   #25
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Default Re: New texture map plugin

This plug-in also works good for curved or spherical surfaces. If you model a curved surface using quads and use a texture that has a large or simple pattern, just use the "Fit" option and it works great.
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