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Old 12th August 2003, 06:55 AM   #1
PerFnurt
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Default AC3D and PovRay

Hi, just downloaded AC3D for evaluation and am seriously considering a purchase, I really like its interface.

My intention is to ray trace using POV ray (mainly a hobby thing). As I've tested some I have a few questions:

* Is there a way to disable the generating non-object related info in the .pov file. It is a bit tedious to have to manually remove the camera, rotation, scaling etc every time I generate the file. Ie I only want the object specific data (coords and texture).

* The raytraced image's texture is mirrored. Ie an object's texture with text that looks good & correct in the AC3D views, is actually "backwards" in the raytraced image. Is it a bug or a feature, or just me not doing it right :?

Regards
Per Nilsson
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Old 12th August 2003, 07:06 AM   #2
Andy
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Default Re: AC3D and PovRay

If you let me know which bit you'd like optional in the povray output, I can add the ability to have this switched. - send me a sample of the text you'd like removed.

The other problme looks like a bug. Please email me a sample AC3D file + texture so I can see this in action.

Andy
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Old 12th August 2003, 04:32 PM   #3
Andy
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Default Re: AC3D and PovRay

When you delete the camera section from the pov file, you are removing the:

Code:
right < -1.330000, 0.000000, 0.000000>
This is used by the pov exporter to alter the coordinate system (because AC3D and pov use different coordinate systems). With this in, it will render fine but removing it will effectively flip everything in the X axis and that's why you are seeing the textures flipped.

I can provide the source for the POV exporter to be used as a plugin if you wish to make modifications.

Andy
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Old 13th August 2003, 03:22 AM   #4
PerFnurt
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Default Re: AC3D and PovRay

Ie "or just me not doing it right "

Thanks for quick response.
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