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Old 27th January 2014, 03:59 PM   #1
VicDabor
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Default First Render Using Pov-Ray 3.5

Thanks to the Woody's tutorial I could easily make my first rendering:grin:

Name:  Locatelli modellino02reduct.jpg
Views: 866
Size:  78.9 KB

Name:  Locatelli modellino 03 Reduct.jpg
Views: 841
Size:  88.9 KB

These are the models that I had done for Microsoft FSX with AC3D and converted with ModelConverterX.

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Old 28th January 2014, 11:27 AM   #2
Andy
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Default Re: First Render Using Pov-Ray 3.5

Very impressive! Love the wood texture/pattern!

(Moved message to WIP)
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Old 2nd February 2014, 07:10 PM   #3
VicDabor
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Default Re: First Render Using Pov-Ray 3.5

Thanks, I have done a few more experiments.
Everything was made with AC3D and rendered with POV-Ray.
AC3D is realli easy and fun!


Click image for larger version

Name:	InkTest2_lego2.jpg
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ID:	2957

Click image for larger version

Name:	InkLego1_2.jpg
Views:	306
Size:	106.8 KB
ID:	2958

Click image for larger version

Name:	Locatelli_Lego_opaco.jpg
Views:	297
Size:	168.4 KB
ID:	2959

This is an airport that I realized (free) long ago for FSX, Verona Boscomantico.,
obviously with AC3D and converted with ModelConverterX

Click image for larger version

Name:	Verona28.jpg
Views:	354
Size:	215.3 KB
ID:	2960

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Old 3rd February 2014, 06:05 AM   #4
VicDabor
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Default Re: First Render Using Pov-Ray 3.5

Quote:
Originally Posted by Andy View Post
Very impressive! Love the wood texture/pattern!

(Moved message to WIP)
The wood texture are free from http://cgtextures.com/

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Old 4th February 2014, 07:00 AM   #5
VicDabor
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Default Re: First Render Using Pov-Ray 3.5

I have tried to use the focus on Pov-Ray to have a real effect model with these settings:

------------------------------------------------------------------------------
camera
{
location < 5.075224, 2.799448, 2.439671 >
up < 0.000000, 1.000000, 0.000000>
right < -1.330000, 0.000000, 0.000000>
look_at < 5.727645, 2.643875, 1.697950 >
angle 50
// focal_point <-6, 1, 30> // blue cylinder in focus
// focal_point < 0, 1, 0> // green box in focus
focal_point < 1, 1, -6> // pink sphere in focus
aperture 0.3 // 0.4 a nice compromise
// aperture 0.05 // almost everything is in focus
// aperture 1.5 // much blurring
// blur_samples 4 // fewer samples, faster to render
blur_samples 20 // more samples, higher quality image
}

----------------------------------------------------------------------------

This is the result:

Click image for larger version

Name:	G91_09focus.jpg
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Size:	69.3 KB
ID:	2961

Without focus

Click image for larger version

Name:	G91_06.jpg
Views:	313
Size:	81.6 KB
ID:	2962

There is a spotlight and one shadowless, and I have also tried radiosity, this is the setting used:

------------------------------------------------------------------------------

light_source {<-34.6486, 14.7185, 39.1816> color rgb < .6 .6 .6 >
shadowless
}
light_source {<-0.916331, 164.739, -48.4716> color rgb < 1 1 1 >
spotlight
radius 5
falloff 7
tightness 10
point_at <14, 0, -7>
}
global_settings {
radiosity {
pretrace_start 0.08
pretrace_end 0.01
count 150
nearest_count 10
error_bound 0.5
recursion_limit 3
low_error_factor 0.5
gray_threshold 0.0
minimum_reuse 0.005
maximum_reuse 0.2
brightness .5
adc_bailout 0.005
}
}

------------------------------------------------------------------------------------------

I hope this will be useful

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