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Old 12th September 2010, 04:51 AM   #1
Paolo
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Default Re: AC3D 6.7 plugins for XPlane

Ciao Andy,
I think I've identified the problem: it is into the Mac 321 plugins. Up to now in my AC3D 64 I've used the old ac3d_xplane_310r1 plugins and everything has worked perfectly. In the last AC3D 6.7 I've changed the plugin with the 321 version and the export has not worked properly: in particular, the cockpit animations which have the panel as texture were inactive once in X-Plane.
I've put the 321 plugins into the old AC3D 64 and the result was the same. Everything was again OK in BOTH the AC3D versions with the 310 plugins.
I don't remember now why have used an old plugin ignoring the most recent releases if it. Probably because, after many changes in OSX up to now, the 310 version has showed the most stable. Don't ask me why. My Mac is a Mac Pro Quad 2.26 with OSX 10.6.4.
One last thing: the export as XP 8 obj do not work correctly as said before with ALL the plugins after 310r1 and the resulting file is much smaller compared with the one exported with the 310r1 plugin. I use the last 9.55 XP release.
I hope that these info can be useful to you.
Paolo
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Old 12th September 2010, 06:09 AM   #2
bsupnik
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Default Re: AC3D 6.7 plugins for XPlane

Hi Paolo,

When you updated from the 3.10 plugin to the 3.2x plugin, did you make sure to set the "manipulator" setting on all clickable geometry to "panel" and not "none"? This is NOT an automatic change - you must do it by hand. This process is described in the ac3d readme.
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Old 12th September 2010, 11:02 AM   #3
Paolo
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Default Re: AC3D 6.7 plugins for XPlane

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Originally Posted by bsupnik View Post
Hi Paolo,

When you updated from the 3.10 plugin to the 3.2x plugin, did you make sure to set the "manipulator" setting on all clickable geometry to "panel" and not "none"? This is NOT an automatic change - you must do it by hand. This process is described in the ac3d readme.
Where is the "manipulator" setting, it is not in ac3d settings? And in the ac3d readme there is nothing about.
Paolo
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Old 12th September 2010, 11:03 AM   #4
bsupnik
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Default Re: AC3D 6.7 plugins for XPlane

Hi Paolo,

It is in the X-Plane object settings added by the plugin; the readme for the x-plane plugin describes this x-plane specific issue.

cheers
ben
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Old 12th September 2010, 12:21 PM   #5
Paolo
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Default Re: AC3D 6.7 plugins for XPlane

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Originally Posted by bsupnik View Post
Hi Paolo,

It is in the X-Plane object settings added by the plugin; the readme for the x-plane plugin describes this x-plane specific issue.

cheers
ben
Hi Ben,
I'm sorry (or perhaps stupid) but in the X-P menu of ac3d I find only a X-Plane Obiect properties menu and when I select the panel this is the window:
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Old 12th September 2010, 01:06 PM   #6
vortizee
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Default Re: AC3D 6.7 plugins for XPlane

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Originally Posted by Paolo View Post
Hi Ben,
I'm sorry (or perhaps stupid) but in the X-P menu of ac3d I find only a X-Plane Obiect properties menu and when I select the panel this is the window:
Ah, but for the lack of a scrollbar! Pull the corner of the window down to reveal the secret.
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Old 12th September 2010, 02:00 PM   #7
Paolo
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Default Re: AC3D 6.7 plugins for XPlane

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Originally Posted by vortizee View Post
Ah, but for the lack of a scrollbar! Pull the corner of the window down to reveal the secret.
Found and now it seems to work. I'll go on testing tomorrow. Thanks for now. I'll post my news tomorrow.
Paolo
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