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#1 |
Junior Member
Member
Join Date: Apr 2007
Posts: 24
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I'm trying to find out if I can model a human with AC3D. This far it's going as expected, but now I checked how to change from virtual mirror to really mirrored model for rendering. I did Mirror and Optimize Surfaces, but then the joining doesn't look too good. What else should I do? Vertexes in the 0 X-coord are really 0, I moved them there in the beginning.
Uh, rendering is done with DAZ Studio. |
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