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Old 2nd June 2007, 11:46 AM   #1
Clipper
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Default Fokker DXXI

Here's my first attempt to do some real AC3D work-


full size image:
http://mysite.verizon.net/vze4rj8j/DXXI_b.jpg

I shot it with POVray
Attached Images
 

Last edited by Andy; 6th June 2007 at 05:13 AM. Reason: attached image
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Old 2nd June 2007, 03:08 PM   #2
tbd
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Default Re: Fokker DXXI

That is nice. I love the indents on the body.
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Old 5th June 2007, 08:36 AM   #3
Clipper
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Default Re: Fokker DXXI

The indents (where the fabric stretches over the frame) is actually 2D for 3D- I did it with the texture. I plan to eventually put it in a Fight Sim (Targetware) so I need to keep polys to a reasonable level. This one is about 3,400. Here is the plane without the texture:

http://mysite.verizon.net/vze4rj8j/no_texture.jpg


Oh, here's a shot of the actual plane:

http://samoloty.webd.pl/holenderskie/dxxi1.jpg

I'm working on the cockpit now.
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Old 17th July 2007, 10:33 PM   #4
Cynic
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Default Re: Fokker DXXI

I'm new, so I may resurrect a couple threads.

I'm comparing the two pics (yours and the real) and I'm having trouble finding anything constructively criticize. I'm a big flight sim player, especially WWII combat flight sims, I love em!

Your work is awesome!

ADDENDUM:

Constructive criticism:

I think the prop might be a bit small. The struts on the landing gear a bit too thin, other than that, see the third paragraph above.

Last edited by Cynic; 19th July 2007 at 09:16 PM.
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Old 19th July 2007, 05:18 PM   #5
Clipper
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Default Re: Fokker DXXI

Thanks, I'll re-check the prop.

Yes, the struts do look odd. This is because they are not compressed in the picture- they are in the position they would be in when airborne. This will be fixed when I get around to writing the animation code and actually flying it. Good call.
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