Re: Polygon count max?
Well im making a Wing Commander game and its going to be DirectX9/10,64bit/32bit,and single/dual core compatable..its going to be like one no ones ever seen before(hopefully).
So for the higher end computers I wanted high poly models(they dont have to be 1billion polys..lol).
My PC is good....but my OS isnt 64bit so having some memory limitations....4gigs of ram on a 32bit OS,but can only use 2gigs of ram per program..
So when I finally get a 64bit OS my comp will be good enough for real high poly stuff..
I did look at your site,if you made those with AC3D then ill probably get it..lol
Last edited by bes12000; 5th May 2007 at 03:09 PM.
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