oblique 3-D polylines
I'm just a newbie so perhaps there is an easy way to do this that I couldn't find, but it sure would be nice to be able to snap a line between two 3-D points that are not in a single XY, YZ, or ZX plane. If anybody can give me a clue, I'd sure appreciate it. I had to go through a pile of x,y,and z rotations followed by scaling, cut-away, and delete to get what I wanted. If there is currently no good way to do this, it would be worth adding.
- Mike
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