Quote:
Originally Posted by lisa
You could try adjusting the map to assign a little more of it to the bottom of the column; that may improve the resolution.
Here's the LSL script for setting the mode to cylindrical:
default
{
state_entry()
{
llSetPrimitiveParams([PRIM_TYPE, PRIM_TYPE_SCULPT, "copy and paste texture UUID here", PRIM_SCULPT_TYPE_CYLINDER]);
}
}
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Hello Lisa, am a bit lost but whats the script for and where do I use that?